Interactive, multi-media experience circa. 1973
Nice short article
here in Advertising Age with observations about how media consumption patterns are going to change, quickly, with the coming generation of infants that are immersed from birth with multi-touch, interactive media tools. The human mind is a plastic thing, malleable, and many people are predicting the demise of the type of deep thinking that we typically associate with reading and, well, reflective thinking. Interestingly, there's a decent NY Times article
here today that explores the effects of immersing the human brain in an increasingly digital environment. It pays to remember that generally TV and most film never induced a deep-thinking type of brain activity, so I guess the difference is the length and type of media immersion that we are experiencing.
We don't understand the long term evolutionary impacts due to changes to the format, interactivity or length of media experience. But, I think it is safe to say that media creators need to be thinking hard about what they're doing. The old dominant command and control structure of large media companies seems even more vulnerable as young consumers search for more personal and, well, interesting media experiences rather than the one-size-fits-many approach that is still surprisingly prevalent today. Or, it is possible that alternatively the bulk of society will be feeding their children slightly modified interactive marketing intended to create lifelong brand loyalties from infancy, delivered through ever cheaper e-waste produced offshore. Only time will tell the story on that.
It should be a really exciting time to be a young media creator. Many of the constraints of the past are being thrown aside and the people who can visualize the future will be the new powers. Media creation is more decentralized, less "heavy industry" and more nimble than it used to be. People starting small production companies now should have relationships with developers and information architects as well as with camera people, electricians or animators. They will also require new types of creatives. People who understand how to create satisfying and intimate experiences for the users (note, not consumers) of their media. Personally, I think it's good and that there will be some real pioneers in the next few years who breakthrough in reaching people in a way they've never been reached by media before. I think it's reasonable to expect that in the not-too-distant future, the kids of today will be laughing (hopefully) at what we accepted as entertainment.

We're ready for the future here.
Will the future of media production be more "boutique-oriented"? There will probably be an element of that start-up type culture, which will eventually grow into a more complex, mature industry. Disruptions to the current model are just beginning and people who are waiting for things to get "better" may be disappointed. I can't help but wonder whether the schools that are churning out "film school" graduates, particularly the 1 year or 6 month certificate-type programs, are preparing their students for careers in 1995 Hollywood. It seems to me that the future media maker is going to have to be more and more nimble and manage their career in ways that unionized workers never had to consider. But, if you're young and smart, you should be excited because your time is coming and our environment will be more media saturated than ever. Those who don't adapt may be relegating themselves to a never-ending life of low paying, non-unionized freelance work, with no benefits and scrambling even for that work.
I'd really love to hear other people's thoughts about what the future is going to bring to media creation. People seem to be getting so distracted by things like 3D and new cameras (and learning endless workflows that seem to become obsolete in a year) that I worry they are not seeing the bigger picture.